name	CameraOffset
type	none
offscreenkill	3000


anim idle
@script
    void self = getlocalvar("self");
    int Offset = getentityproperty(self,"a");

    changelevelproperty("cameraxoffset", 200 - Offset);

    killentity(self);
@end_script
	loop	1
	delay	5
	offset	1 1
	frame	data/chars/misc/empty.gif
